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Foreword

 

Android as an ecosystem is expanding rapidly in all directions. Every day manufacturers introduce new devices and form factors, consumers purchase and activate over one million devices, and users download and try new apps. It’s the job of developers (yourself included, hopefully) to fill this ecosystem with beautiful, engaging, and deeply fulfilling applications through which users can better interpret and interact with their world.

As a platform, Android was birthed in late 2003 by former employees of Danger (the company behind the popular Sidekick phones). In 2005 the company driving Android was acquired by Google, and three years later the HTC Dream (G1) was released as the first consumer device running Android. Over the next three years the hardware and platform were heavily iterated, but Android remained solely a phone operating system.

In 2011 Google introduced two new form factors for the Android: tablets and TV. This represented the first official deviation from phones as the device of choice and sparked manufacturer interest in other devices. Android now runs on laptops, wrist-watches, video game consoles, and car stereos. It can only be expected that in the future the number of devices supporting Android will continue to grow.