Chapter 1. Getting started
Figure 1.1. The app-creation process (the birds and bees of apps)
Figure 1.2. Apple Store machine options—the online tool lets you compare different Mac setups.
Figure 1.3. Find the version of your operation system by clicking the Apple icon and then About This Mac.
Chapter 2. Building your first app
Figure 2.1. Use Launchpad (left) to launch Xcode (right).
Figure 2.2. Click Create a New Xcode Project to start your first project.
Figure 2.3. Single View Application, iOS Application sectionClick Single View Application in the iOS Application section.
Figure 2.4. Configuring your project options—add HelloWorld to the Product Name, add an Organization Name, and click Next.
Figure 2.5. Xcode’s Run button looks like the play button on most electronics.
Figure 2.6. If you see a blank simulated iPhone screen, you’ve set up your project correctly.
Figure 2.7. Select the Main.storyboard file on the left side of Xcode.
Figure 2.8. Showing the Object Library
Figure 2.9. Dragging a label onto the storyboard
Figure 2.10. Your first app running—congratulations!
Chapter 3. Your first app, explained
Figure 3.1. Template options for new projects. The Single View Application template is like a blank page in a book, waiting for you to make it into your masterpiece.
Figure 3.2. The Hello World app from chapter 2 is a single page with no navigation or buttons.
Figure 3.3. Our good friend, the label
Figure 3.4. The Hello World app is compiled to run on the Simulator.