Copyright
Brief Table of Contents
Table of Contents
Preface
Acknowledgments
About this Book
1. Your very first app
Chapter 1. Getting started
1.1. The big picture: iPhone and iPad development
1.1.1. Some key terms
1.1.2. Am I developing or programming?
1.1.3. Objectively Swift
1.1.4. Apps you’ll create
1.2. Learning what you need to remember
1.2.1. Understanding and remembering key concepts
1.2.2. Syntax
1.2.3. The importance of pseudocode
1.3. What you need to create apps for iPhones and iPads
1.3.1. You’re going to need a Mac
1.3.2. Xcode: the iPhone and iPad development environment
1.3.3. Helpful resources
1.4. Summary
Chapter 2. Building your first app
2.1. Launching Xcode for the first time
2.1.1. Step 1: Launch Xcode
2.1.2. Step 2: Create a new project
2.1.3. Step 3: Set up your project options
2.1.4. Step 4: Run the blank app
2.1.5. Step 5: Add the Hello World text
2.1.6. Step 6: Run the app
2.1.7. Step 7: Pat yourself on the back (and review)
2.2. Summary
Chapter 3. Your first app, explained
3.1. Xcode templates, explained
3.2. Understanding the single-view application
3.3. A label, defined
3.4. The Simulator, defined
3.4.1. Running Hello World in the Simulator
3.5. Summary
Chapter 4. Learning more about your development tools: Xcode
4.1. Xcode panels explained
4.1.1. Standard Editor
4.1.2. Utilities panel
4.1.3. Main.storyboard