chapter four
4 Startup and Initialization in Bare-Metal Rust
This chapter covers
- Defining the memory layout for embedded Rust applications using custom linker scripts (including FLASH/RAM regions, section mapping, and stack/vector table placement).
- Understanding and implementing the Cortex‑M boot/reset flow, from the microcontroller’s reset sequence to minimal startup logic (manual memory initialization, reset handler, and hand‑off to the main program).
- Writing the smallest functional
no_stdRust application for bare-metal targets. - Handling exceptions and interrupts safely: covering manual and runtime-crate approaches alongside idiomatic patterns for sharing data between contexts
In Chapter 3 we looked at the foundational project structure and build system knowledge essential for embedded Rust work. Building directly on these concepts, Chapter 4 dives into the heart of bare-metal programming, showing how Rust firmware starts from power-up, how the system initializes itself, and how core responsibilities like memory mapping, interrupt handling, and runtime setup are accomplished in a no_std world.