For Caroline and Evan
Copyright
Brief Table of Contents
Table of Contents
Advance Praise for Hello! Flex 4
Preface
Acknowledgments
About this book
About Hello! books
Chapter 1. Getting started
Chapter 2. ActionScript 3, XML, and E4X
Chapter 3. Hello Spark: primitives, components, FXG and MXML graphics, and even video
Chapter 4. Spark containers, view states, effects, and styling
Chapter 5. Halo Flex 4: Using DataGrid, Navigator Containers, and Popups
Chapter 6. Building user-friendly forms using Flex formatters and validators
Chapter 7. Cairngorm in Action: SocialStalkr (Twitter + Yahoo! Maps)
Index
List of Examples
Why Flex 4?
Flex 4 overview
Flex vs. Ajax? Flex and Ajax?
Getting Flex 4 and Flash Builder 4
Beginning the workshop
Session 1. Hello! Flex
Key Points
Session 2. Dispatching and listening for events
Key points
Session 3. The Bindable annotation and data binding
Session 4. Flex application structure overview
Session 5. Spark, Halo, and Flex 4 namespaces
What’s next?
Session 6. Variables, functions, types, and scope
Session 7. Objects, Arrays, Collections, and Looping