Chapter 6. 2D Canvas: low-level, 2D graphics rendering
Chapter 6 at a glance
Topic |
Description, methods, and so on |
Page |
---|---|---|
API overview | Fundamentals for drawing with the Canvas API | |
|
166 169 | |
Drawing assets | Creating static Canvas objects with visual output | |
|
170 173 174 175 177 178 179 179 | |
Animate/overlap | Making assets interactive and detecting overlap | |
|
182 183 185 187 | |
Game mechanics | Game features such as counters and screens | |
|
190 191 193 195 |
Look for this icon throughout the chapter to quickly locate the topics outlined in this table.
This chapter covers
- Canvas basics
- Shape, path, and text creation
- Creating animation
- Overlap detection
- HTML5 Canvas games from scratch