Chapter 2. A walk-through of the Reactive Manifesto

 

This chapter introduces the manifesto in detail: where the original text is as short as possible and rather dense, we unfold it and discuss it in great depth. For more background information on the theory behind the manifesto, please refer to part 2 of the book.

2.1. Reacting to users

So far, this book has used the word user informally and mostly in the sense of humans who interact with a computer. You interact only with your web browser in order to read and write emails, but many computers are needed in the background to perform these tasks. Each of these computers offers a certain set of services, and the consumer or user of these services will in most cases be another computer that is acting on behalf of a human, either directly or indirectly.

2.2. Exploiting parallelism

2.3. The limits of parallel execution

2.4. Reacting to failure

2.5. Losing strong consistency

2.6. The need for Reactive design patterns

2.7. Summary

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