List of Tables

 

Chapter 2. Reintroducing JavaScript

Table 2.1. Execution context object

Table 2.2. Simple object creation: class versus prototype

Table 2.3. Multiple objects: class versus prototype

Table 2.4. Prototype chain

Table 2.5. Explicit invocation versus self-executing functions. These have the same effect: creating a function and then calling it immediately

Chapter 3. Develop the Shell

Table 3.1. Browser versus desktop controls

Chapter 5. Build the Model

Table 5.1. A UML class diagram of a person object

Chapter 7. The web server

Table 7.1. Routes and their results

Table 7.2. Routes and their results

Table 7.3. Node search path logic for require

Chapter 8. The server database

Table 8.1. Basic MongoDB shell commands

Appendix A. JavaScript coding standard

Table A.1. Example regular expression names

Table A.2. Example string name

Table A.3. Example integer names

Table A.4. Example number names

Table A.5. Example regular expression names

Table A.6. Example array names

Table A.7. Example map names

Table A.8. Example object names

Table A.9. Example function names

Table A.10. Example data names