Chapter 6. Big data visualization
11.1. Built-in canvas rendering with d3-shape generators
11.2.1. Creating random geodata
11.2.2. Drawing geodata with canvas
11.2.3. Mixed mode rendering techniques
11.4. Optimizing xy data selection with quadtrees
11.4.1. Generating random xy data
11.5. More optimization techniques
11.5.1. Avoid general opacity
11.5.2. Avoid general selections
11.5.3. Precalculate positions
What’s inside