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Memory allocator

A software component or interface that manages the allocation and release of memory for program use.

How 2 Manning books explain it

Code Like a Pro in Rust

The Allocator trait is a Rust trait that defines operations and behavior for types representing memory allocators.

How it is used
Customizes heap allocation for individual Rust data structures, including vectors and protected-memory storage.
How deep it goes
Works through required trait methods, default operations, a pass-through implementation, a C allocator, and partial page-aligned allocation and deallocation.
Examples
Uses a Global-delegating allocator, a malloc/free-backed Vec, and a page-aligned allocator with protected regions around sensitive storage.
What you can do after
Build it from scratch by implementing allocate and deallocate, then use the allocator with Vec while accounting for layout and platform requirements.

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Rust in Action: Systems programming concepts and techniques

An allocator is a program component that manages dynamic memory requests and may optimize interaction with the operating system.

How it is used
Explains dynamic-memory behavior and measures allocation costs before choosing optimization strategies.
How deep it goes
Defines the allocation workflow, demonstrates a reporting allocator, and measures timing, but stops short of allocator implementation internals.
Examples
Uses a Rust particle application, a custom GlobalAlloc wrapper, allocation logs, and a plotted allocation-time comparison.
What you can do after
Diagnose allocation costs with a custom Rust global allocator and reduce overhead using reuse, tuned allocators, or arenas.

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Related concepts

These guides are generated from the text of Manning books by Manning's knowledge graph and link to the sections they draw on. The full books are available on liveBook and at manning.com.