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Buffered channel

A buffered channel is a channel with finite capacity that can hold values and allow communication without an immediately corresponding operation while space or queued values remain.

How 3 Manning books explain it

Learn Go with Pocket-Sized Projects

A buffered channel is a Go channel that can hold a bounded number of values without an immediately corresponding receive.

How it is used
Coordinates goroutines, prevents initial sends from blocking, and provides controlled buffering for concurrent workloads and tests.
How deep it goes
Explains construction, capacity, FIFO order, blocking, testing, and sizing tradeoffs, but defers deeper channel coordination patterns.
Examples
Uses completion notifications, concurrent cooking tasks, maze exploration, and a three-slot channel in unit tests.
What you can do after
Build it from scratch with make, select capacity, avoid blocked initial sends, and test queued concurrent results.

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Go in Action, Second Edition

A buffered channel is a channel with storage for a specified number of values that can be sent before a send operation blocks.

How it is used
Queues articles and feed URLs so producers can submit work before consumers are ready to process each value.
How deep it goes
Explains capacity and send blocking through channel construction and application examples, without detailing channel internals.
Examples
Demonstrates ten-slot article buffering, a five-slot application feed queue, and a 100-slot worker-pool queue.
What you can do after
Build it from scratch by choosing a channel capacity and using the channel as a queue between feed producers and workers.

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Learn Concurrent Programming with Go

A buffered channel is a Go channel with finite storage capacity that permits sends or receives to proceed without an immediate counterpart while capacity or queued values remain.

How it is used
Uses buffered channels for goroutine message passing when senders can temporarily outpace receivers.
How deep it goes
Explains capacity, queue buildup, ordered delivery, and blocking, then relates implementation to queues, semaphores, and mutexes.
Examples
Demonstrates a capacity-three integer channel, six fast sends, a one-per-second receiver, and a -1 stopping value.
What you can do after
Operate/configure buffered channels by selecting capacity, observing queue length, coordinating receivers, and waiting for completion.

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Related concepts

These guides are generated from the text of Manning books by Manning's knowledge graph and link to the sections they draw on. The full books are available on liveBook and at manning.com.