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Harm

Harm is damage, injury, or another adverse effect affecting people, organizations, assets, or other entities.

How 2 Manning books explain it

Generative AI in Action

Harm is an adverse effect or injury caused to individuals, groups, society, or other affected parties.

How it is used
Frames generative AI governance around identifying, classifying, measuring, and mitigating adverse effects.
How deep it goes
Defines harm categories and supplies a procedural evaluation workflow, stopping short of detailed mathematical measurement methods.
Examples
Uses customer-service chatbots, diverse test inputs, documented outputs, rubrics, red-teams, stress tests, and evaluation pipelines.
What you can do after
Diagnose harm by prioritizing risks, testing targeted inputs, quantifying harmful outputs, and checking mitigation regressions.

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How Large Language Models Work

Harm is physical, psychological, social, legal, or economic damage caused to people or other affected entities.

How it is used
Uses harm to assess whether broad LLM applications are safe enough for real-world deployment.
How deep it goes
Explains unintended harm through bias, testing gaps, deployment context, and the option not to use an inadequately mitigated system.
Examples
Uses biased race and gender evaluations, a stereotyped business-meeting image, and real-world LLM deployments as examples.
What you can do after
Evaluate whether an intended LLM use has foreseeable harms and whether available mitigations justify deployment.

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Related concepts

These guides are generated from the text of Manning books by Manning's knowledge graph and link to the sections they draw on. The full books are available on liveBook and at manning.com.