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Reference type

A reference type is a type whose values provide indirect access to objects or state stored separately from the values themselves.

How 2 Manning books explain it

.NET in Action, Second Edition

A reference type is a .NET type whose values identify objects or locations containing the type's data.

How it is used
Uses reference types to explain object storage, parameter and assignment behavior, boxing, and nullable-property design.
How deep it goes
Defines storage differences and applies nullable annotations and constructors, but defers detailed reference mechanics to a later section.
Examples
Demonstrates strings, integers passed to object parameters, and a Book whose Title is initialized or required by constructor.
What you can do after
Apply reference-type annotations and constructors to prevent unintended null values in C# object models.

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F# in Action: A Revised Edition of Get Programming with F#

A reference type is a type whose values are references to objects stored separately from the reference itself.

How it is used
Frames heap-backed, reference-passing behavior when comparing ordinary F# data with struct-based value representations.
How deep it goes
Explains passing, heap storage, garbage collection, copying costs, and the syntax for selecting value types, without deeper runtime internals.
Examples
Uses System.Tuple, F# records, and [<Struct>] declarations to contrast reference and value representations.
What you can do after
Evaluate representation choices using allocation and copying trade-offs, then justify struct usage with performance evidence.

Read how F# in Action: A Revised Edition of Get Programming with F# explains reference type →

Related concepts

These guides are generated from the text of Manning books by Manning's knowledge graph and link to the sections they draw on. The full books are available on liveBook and at manning.com.