liveBook · Manning

Storyboarding

As explained in Design for Developers

The technique of creating a sequence of rough visual panels to plan an animation, interaction, or narrative progression.

Storyboarding plans animation as a cheap sequence of rough visual panels. Each panel shows part of the experience so the sequence has a clear start, middle, and end before coding begins. section 7.3

Create a quick storyboard for an interactive UI element:

  • Draw the element in its resting state. section 7.3.1
  • Sketch the interaction state, using arrows to show movement or changes in size, shape, or color. section 7.3.1
  • Show the final state that confirms the action succeeded. section 7.3.1
  • Use rough sketches to gain agreement before investing time in code, then check whether the animation supports orientation and accessibility. section 7.3.1 section 7.5

Animated button

Draw three panels: a button at rest, a button moving upward on hover with an arrow, and a pressed button whose color or text changes to confirm success. Finish the sketch in a few minutes rather than polishing it. section 7.3.1

Figure 7.7 An example of how low fidelity a storyboard can be as long as it conveys the idea or story you’re trying to animate

Use the figure to see how little visual detail a storyboard needs when its intended movement and sequence remain clear. section 7.3.1

How Design for Developers covers it

How deep it goes
Explains rough panels and sequential states with a button exercise, stopping short of polished visual design or implementation.
Examples
Uses a three-panel button storyboard showing resting, hover, and successful pressed states.
What you can do after
Practice/perform storyboarding by sketching animation states, indicating movement, and evaluating the interaction before coding.
How it connects
Connects animation with UI states, wireframing, user feedback, accessibility, and performance-conscious implementation.

Related concepts

This explainer was generated by Manning's knowledge graph from the text of Design for Developers. The section links point to the parts of the book it draws on.