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Ubiquity

As explained in Architecture Modernization: Socio-technical alignment of software, strategy, and structure

Ubiquity is the extent to which a capability is possessed or available across organizations in a landscape.

Ubiquity measures how common a capability or component is across organizations in a landscape. It helps place components along an evolution path and distinguish rare capabilities from widespread ones. section 5.3.1 section 5.6

Use these stages as weak signals rather than a precise classification:

  • Genesis: the capability is rare, possessed by very few or no organizations. section 5.3.1
  • Commodity: the capability is widespread and stabilizing, with availability becoming expected. section 5.3.1

Online food delivery

A menu is widespread across competitors and commonly understood, so it sits at or near commodity. Restaurant optimization, held by one or two organizations and still shaped by experimentation, is closer to genesis. section 5.3.1

How Architecture Modernization: Socio-technical alignment of software, strategy, and structure covers it

How deep it goes
Distinguishes four stages from rare to widespread and stabilizing, while leaving assessment partly subjective and expertise-dependent.
Examples
Uses menus as widespread commodities and restaurant optimization as an emerging capability held by one or two organizations.
What you can do after
Evaluate a component’s evolutionary stage and identify risks or opportunities associated with its degree of ubiquity.
How it connects
Connects ubiquity with certainty, evolution stages, value chains, strategic risks, and strategic opportunities.

Related concepts

This explainer was generated by Manning's knowledge graph from the text of Architecture Modernization: Socio-technical alignment of software, strategy, and structure. The section links point to the parts of the book it draws on.