10 Similarity Search Trees
Approximate Nearest Neighbors Search for Image Retrieval

 

This chapter covers

  • Discussing the limits of k-d trees
  • Describing image retrieval as a use case where k-d trees would struggle
  • Introducing a new data structure, the R-tree
  • Presenting SS-trees, a scalable variant of R-trees
  • Comparing SS-trees and k-d trees
  • Introducing approximate similarity search

This chapter will be structured slightly differently from our book’s standard, simply because we will continue here a discussion started in chapter 8. Back there, we introduced a problem, searching multidimensional data for the nearest neighbor(s) of a generic point (possibly not in the dataset itself); in chapter 9, we introduce k-d trees, a data structure specifically invented to solve this problem.

K-d trees are the best solution to date for indexing low to medium dimensional datasets that will completely fit in memory; when, however, either we have to operate on high-dimensional data, or with big datasets that won’t fit in memory, then k-d trees are not enough, we will need to use more advanced data structures.

In this chapter we first present a new problem, one that will push our indexing data-structure beyond its limits, and then introduce two new data structures, R-trees and SS-trees, that can help us solve this category of problems efficiently.

10.1  Right Where We Left

10.1.1    A New (More Complex) Example

10.1.2    Overcoming k-d trees Flaws

10.2  R-tree

10.2.1    A step back: Introducing B-trees

10.2.2    From B-Tree to R-tree

10.2.3    Inserting Points in an R-tree

10.2.4    Search

10.3  Similarity Search Tree

10.3.1    SS-tree Search

10.3.2    Insert

10.3.3    Insertion: Variance, Means, and Projections

10.3.4    Insertion: Split Nodes

10.3.5    Delete

10.4  Similarity Search

10.4.1    Nearest Neighbor Search

10.4.2    Region Search

10.4.3    Approximated Similarity Search

10.5  Ss+-Tree[17]

10.5.1    Are Ss-trees Better?

10.5.2    Mitigating Hyper-Spheres Limitations

10.5.3    Improved Split Heuristic

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