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Animation

As explained in CSS in Depth, Second Edition

Animation is a time-varying visual change in a user interface that can communicate information or significance to the user.

Animation is a time-varying visual change that communicates meaning, such as confirming an interaction or showing that a response is pending. section 17.4 section 17.4.1

Smooth animation depends on the browser’s rendering work. Changes to opacity and transform can use separate paint layers and GPU acceleration, while will-change can signal an expected change when animations become choppy or flicker. section 16.3.1

A loading state for a Save button

A form can add an is-loading class when the user clicks Save. The button hides its label, disables the controls, and displays a rotating crescent created with a pseudo-element. The animation uses @keyframes to rotate the crescent from 0deg to 360deg, repeating every 0.5 seconds while the server response is pending. section 17.4.1

Figure 16.12 The three stages of the rendering pipeline
figure

Use the rendering-pipeline figure to trace how animated changes move through layout, painting, and compositing before appearing on screen. section 16.3.1

How CSS in Depth, Second Edition covers it

How deep it goes
Explains animation through a working form example and rendering internals, including layers, GPU acceleration, and will-change.
Examples
Demonstrates a Save-button spinner, an is-loading class, a rotating pseudo-element, and a form-submission feedback state.
What you can do after
Build it from scratch using CSS keyframes, pseudo-elements, transforms, and JavaScript-triggered loading states.
How it connects
Connects animation with user interaction, rendering pipelines, transforms, opacity, CSS, and JavaScript state changes.

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This explainer was generated by Manning's knowledge graph from the text of CSS in Depth, Second Edition. The section links point to the parts of the book it draws on.