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Backpressure

As explained in Rust in Action: Systems programming concepts and techniques

Back pressure is a flow-control mechanism that slows or blocks producers when a consumer or buffer cannot keep up.

Backpressure is flow control for concurrent systems: a bounded queue makes producers slow or wait when the consumer cannot keep up, preventing overload. section 10.4.4

Choosing a queue type involves a practical trade-off:

  • Bounded queues cap memory usage and protect consumers, but producers must wait for space. section 10.4.4
  • Unbounded queues avoid producer waiting, but can allow pending messages to grow without a fixed memory limit. section 10.4.4

How Rust in Action: Systems programming concepts and techniques covers it

How deep it goes
Defines bounded-queue behavior and trade-offs, but stops short of implementing a bounded queue example.
Examples
Compares bounded and unbounded crossbeam queues under contention and asynchronous messaging.
What you can do after
Operate/configure crossbeam channels while weighing memory bounds against producer waiting.
How it connects
Connects channels, bounded queues, unbounded queues, producers, consumers, and task queues.

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This explainer was generated by Manning's knowledge graph from the text of Rust in Action: Systems programming concepts and techniques. The section links point to the parts of the book it draws on.