Derive macro
A Rust derive macro is an attribute that automatically generates implementations of specified traits or related functionality for a type.
Write Powerful Rust Macros
A Rust derive attribute requests compiler or procedural generation of trait implementations for a type.
- How it is used
- Adds predictable functions or trait implementations to structs, enums, and unions while avoiding repetitive boilerplate.
- How deep it goes
- Explains additive token generation and gives a procedural-macro project setup, but defers detailed macro implementation.
- Examples
- Uses Debug, Clone, Default, PartialEq, and a custom Hello derive backed by Cargo, quote, syn, and two Rust crates.
- What you can do after
- Build it from scratch as a procedural-macro library and apply a custom derive to an application type.
Learn Rust in a Month of Lunches
A derive attribute is a Rust attribute that requests automatic implementation of specified traits for a type.
- How it is used
- Uses derive attributes to give structs and enums trait implementations without writing them manually.
- How deep it goes
- Explains attribute placement, multiple derives, compiler feedback, and when manual implementations are needed; does not teach writing derive macros.
- Examples
- Shows Debug-printed types, a struct deriving several traits, a failed Display derive, and a newtype combining derived and manual implementations.
- What you can do after
- Apply it via Rust’s `#[derive(...)]` attribute to request supported traits and recognize when a manual implementation is needed.
Read how Learn Rust in a Month of Lunches explains derive macro →
Idiomatic Rust
A derive attribute instructs the Rust compiler to generate implementations for specified traits or other derived functionality.
- How it is used
- Automates trait implementations and boilerplate for Rust types, while also serving as a common procedural-macro form.
- How deep it goes
- Explains built-in derives and sketches a custom procedural derive, but stops short of broader procedural-macro treatment.
- Examples
- Uses Clone, Debug, and Default on Pumpkin, contrasts a custom Default implementation, and derives PrintName for a struct.
- What you can do after
- Build it from scratch by implementing a procedural derive in a separate library crate that generates Rust syntax.
Refactoring to Rust
A derive is a Rust compiler directive that generates implementations of selected traits for a type.
- How it is used
- Generates Debug implementations so Result::unwrap can print error values during simple panic-based error handling.
- How deep it goes
- Defines compiler-generated trait implementations and demonstrates Debug through compilation errors and panic output, without covering custom derive mechanics.
- Examples
- Uses a FizzBuzz Error enum with GotNegative, #[derive(Debug)], cargo run, and compiler and panic diagnostics.
- What you can do after
- Apply it via #[derive(Debug)] to make an error type satisfy unwrap's Debug requirement and produce readable panic output.
Code Like a Pro in Rust
Trait derivation is Rust compiler support for automatically generating implementations of eligible traits for a type.
- How it is used
- Reduces handwritten trait implementations and declares clap command-line interfaces from Rust data definitions.
- How deep it goes
- Explains generated standard traits, field requirements, customization boundaries, and clap-based command declarations without detailing macro expansion internals.
- Examples
- Uses DebuggableStruct and a clap todo CLI with Parser and Subcommand derives.
- What you can do after
- Apply derive attributes to generate standard trait behavior and define clap command-line parsing structures.
Related concepts
- procedural macrokind of · A procedural macro is a Rust macro implemented as a program that transforms an input token stream into generated code during compilation.
- attribute macrocontrasts with · An attribute macro is a compile-time procedural transformation attached to a language item that generates replacement or additional code.
- traitproduces · A trait is a type-level construct that defines reusable behavior or members that types can implement or compose.
- functioncontrasts with · A function is a callable program unit that performs an operation, may accept inputs, and can produce a result or side effect.
- Debugconfigures · Debug is a Rust standard-library trait for formatting values in programmer-oriented diagnostic representations.
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