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Knowledge management

As explained in The Creative Programmer

Knowledge management is the systematic collection, organization, processing, and retrieval of knowledge and information.

Knowledge management is a systematic way to collect, organize, process, and retrieve information. Personal knowledge management turns note-taking into a repeatable system for preserving thoughts and generating new ideas. section 2.3.1

A useful system can involve:

  • Recording observations, quotations, ideas, and sketches rather than trusting memory alone. section 2.3.1
  • Adding personal remarks to copied material so that information becomes internalized. section 2.3.1
  • Returning to notes periodically, allowing connections and new insights to emerge. section 2.3.1

The commonplace book

A commonplace book gathers sayings, poems, letters, recipes, and other material for later contemplation. Historical note-takers—from Cicero and Leonardo da Vinci to Charles Darwin and Alan Turing—used notebooks to organize thought. section 2.3.1

Figure 2.2 The commonplace book of British voyager and entrepreneur Henry Tiffin (1760). These pages were used to contemplate sailing methods. If you, like me, love peeking into both ancient and modern notebooks, Great Diaries: The World’s Most Remarkable Diaries, Journals, Notebooks, and Letters, published by DK, makes for a beautiful addition to the bookshelf. Photo courtesy of the Phillips Library, Peabody Essex Museum.
CH02_F02_Groeneveld

Inspect a 1760 commonplace book whose pages collected sailing methods for contemplation. section 2.3.1

How The Creative Programmer covers it

How deep it goes
Defines a collection-and-processing system and illustrates its rationale historically, without detailing a specific digital workflow.
Examples
Uses notebooks by Cicero, Leonardo da Vinci, Charles Darwin, Alan Turing, and a 1760 commonplace book.
What you can do after
Practice/perform a consistent note-taking system that preserves information and encourages later synthesis.
How it connects
Connects note-taking with journaling, commonplace books, creativity, and technical knowledge.

Also explained in

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Related concepts

This explainer was generated by Manning's knowledge graph from the text of The Creative Programmer. The section links point to the parts of the book it draws on.