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Design pattern

As explained in API Design Patterns

A design pattern is a reusable, established solution structure for recurring software design problems.

A design pattern is a reusable blueprint for solving similarly structured software problems, adjusted slightly for each scenario rather than used as a pre-built library. section 2.1

API design patterns apply this idea to API structure, helping reduce large future changes while preserving a deliberate balance between implementation difficulty and flexibility. section 2.0 section 2.5

Evaluate a pattern before adopting it:

  • Identify the recurring problem and confirm that the pattern is close enough to fit the problem space. section 2.3.1 section 2.3.5
  • Name the pattern clearly and use a short synopsis to make its purpose easy to recognize. section 2.3.1
  • Compare its benefits with functional limitations, added complexity, and possible data-consistency effects. section 2.3.5
  • Treat the pattern as an adaptable design rather than an automatic replacement for custom software. section 2.1
Table 2.1 Comparison of ways to build a shed with ways to build software (view table figure)

Option

Difficulty

Flexibility

Software equivalent

Buy pre-built

Simple

None

Use a pre-built software package

Assemble from a kit

Easy

Very little

Build by customizing existing software

Build from blueprints

Moderate

Some

Build from a design document

Build from scratch

Difficult

Most

Write completely custom software

Compare pre-built software, customization, design documents, and fully custom implementation by their relative difficulty and flexibility. section 2.1

From shed plans to API design

Choosing software approaches resembles building a shed: use a pre-built package for simplicity, customize a kit for limited flexibility, follow blueprints for moderate flexibility, or build from scratch for maximum flexibility. A catalog entry might then name an export solution the “IO pattern” and summarize it as structured movement of data between storage sources and destinations. section 2.1 section 2.3.1

How API Design Patterns covers it

How deep it goes
Defines reusable blueprints and outlines names, rules, motivation, implementation, and trade-offs without detailing a specific implementation.
Examples
Uses a shed-building analogy and an input/output pattern for moving data between storage sources and destinations.
What you can do after
Evaluate pattern fit and trade-offs before applying an API design pattern or choosing custom software.
How it connects
Connects software design, API design, implementation, flexibility, and trade-offs.

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This explainer was generated by Manning's knowledge graph from the text of API Design Patterns. The section links point to the parts of the book it draws on.