liveBook · Manning

Skeleton code

As explained in Build and Orchestrator in Go (From Scratch)

Skeleton code is an incomplete program structure that defines a system's main components and boundaries without implementing all details.

Skeleton code translates a mental model into a concrete system frame. Like the framing of a house, it establishes component boundaries without implementing every detail, so the design can become operational without premature complexity. The structure may change as implementation reveals missing, unnecessary, or differently shaped parts. section 2.0

Build a useful skeleton by making the system's shape executable:

  • Identify the main components and create their files or packages, such as Task, Worker, Manager, and Scheduler. section 2.0
  • Define task states and component responsibilities before filling in operational behavior. section 2.7
  • Use interfaces where interchangeable implementations are expected, such as schedulers with different behavior. section 2.7
  • Compile and run a small test program so the structure proves it can build, start, and expose basic interactions. section 2.0 section 2.7

A generated worker command

The command `cobra-cli add worker` creates a Go command skeleton with a Run function, initialization hook, and registration with the root command. Running `worker` initially prints `worker called`; flags and worker startup behavior can then be added incrementally. section 12.6

.
├── main.go
├── manager
│   └── manager.go
├── node
│   └── node.go
├── scheduler
│   └── scheduler.go
├── task
│   └── task.go
└── worker
   └── worker.go

A directory tree makes the skeleton's boundaries visible: the main program coordinates separate manager, node, scheduler, task, and worker components. section 2.0

How Build and Orchestrator in Go (From Scratch) covers it

How deep it goes
Defines components, states, interfaces, and compilation checks, but stops short of complete operational behavior.
Examples
Uses a Go orchestration project, a component directory tree, a test program, and a generated Cobra worker command.
What it assumes
Assumes a mental model of the system and basic Go project organization, while teaching component boundaries and states incrementally.
What you can do after
Build it from scratch as a compilable system frame, then extend components and interchangeable implementations incrementally.
How it connects
Connects mental models with tasks, workers, managers, schedulers, interfaces, and task states.

Related concepts

This explainer was generated by Manning's knowledge graph from the text of Build and Orchestrator in Go (From Scratch). The section links point to the parts of the book it draws on.