Concurrency lets a program make progress on multiple tasks without finishing one before starting another. It is not the same as parallelism: tasks can be managed concurrently even when they are not executing at the same instant. In Go, this is useful when independent work waits on network or disk I/O, or when background work must not block a responsive application. section 9.0 section 9.1
Start with a sequential solution, then add concurrency where independent tasks justify its complexity. A goroutine runs a function concurrently; channels pass typed values between goroutines and coordinate their work. This message-passing approach can reduce the need to synchronize shared memory by hand. If goroutines do share data, protect it with a mutex. section 9.1 section 9.4 section 9.6.1
Fetching RSS feeds
An RSS reader can fetch a New York Times feed and a BBC feed in separate goroutines instead of waiting for each request in turn. A `gofeed` parser retrieves each feed; the fetch stage then sends its articles through a channel to a storage stage. A receiving stage can use `for article := range articles` to process values until the sending stage closes the channel. The application can expose saved articles through an HTTP handler. section 9.1 section 9.4
Give every concurrent task a way to finish and every failure a way to surface:
- Track completion with `WaitGroup` or `errgroup`, rather than relying on a plain `go` statement. section 9.6.1
- Pass `context.Context` for cancellation and deadlines, and close channels when their work is done. section 1.4.2 section 9.6.1
- Limit active goroutines with a worker pool or an `errgroup` limit; propagate errors and run `go test -race` while developing. section 9.6.1
- Prefer sequential code for a single task, strictly ordered operations, or work too small to repay coordination overhead. section 9.6.3






















