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Interaction mode

As explained in Effective Platform Engineering

An interaction mode is a defined pattern governing how teams collaborate, consume services, or receive assistance from other teams.

An interaction mode is an explicit pattern governing how teams collaborate, consume services, or receive assistance. It clarifies responsibilities and reduces ambiguity in cross-team work. section 10.3.2

Common interaction modes include:

  • Collaboration: teams jointly plan and execute complex projects, share knowledge, and solve problems together. section 10.3.2
  • X-as-a-service: a platform team provides consumable services through well-defined interfaces or APIs, with clear contracts and service-level agreements. section 10.3.2

Cross-team loyalty-program overhaul

E-commerce, mobile-app, and inventory-management teams used collaboration to coordinate planning, development, and collective testing for a seamless customer experience. section 10.3.2

Choose collaboration for complex transitions and shared problem-solving; choose X-as-a-service when teams need dependable capabilities through defined interfaces and responsibilities. section 10.3.2

How Effective Platform Engineering covers it

How deep it goes
Distinguishes collaboration from X-as-a-service and describes their behaviors, interfaces, and responsibilities.
Examples
Uses cloud migration assistance and a customer-loyalty-program overhaul to illustrate support and collaboration.
What it assumes
Assumes familiarity with team-based software delivery and distinguishes platform, enabling, and stream-aligned team roles.
What you can do after
Apply explicit collaboration or service-consumption patterns to coordinate teams and clarify responsibilities.
How it connects
Connects team topologies with platform teams, stream-aligned teams, APIs, and service-level agreements.

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This explainer was generated by Manning's knowledge graph from the text of Effective Platform Engineering. The section links point to the parts of the book it draws on.