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Class

As explained in 100 C++ Mistakes and How to Avoid Them

A class is a C++ language construct that defines a user-defined type containing data members and member functions with specified access control.

A class defines a new C++ data type that combines representation and operations. Its designer determines the meaning, valid states, and permitted interactions, so flexibility brings responsibility. section 1.4.1 section 7.2.1

Designing a useful class means treating it as a type rather than merely grouping code:

  • Protect the class invariant: constructors and member functions should preserve valid, unsurprising object state throughout its lifetime. section 7.2.1
  • Choose operations that clients can use intuitively, including behavior for construction, copying, assignment, collections, and inheritance when relevant. section 7.4
  • State special-member intent explicitly: use =default for compiler-generated behavior and =delete when an operation must not be available. section 2.4

Mistake: exposing an invalid data type

A naïve Rational class stores numerator and denominator as doubles, provides unrestricted setters, and allows a zero denominator. That interface makes invalid states possible and forces callers to understand representation details. A safer design stores integers, validates the denominator in construction, reduces values internally, and exposes intuitive operators such as operator+ and operator*.

How 100 C++ Mistakes and How to Avoid Them covers it

How deep it goes
Descends from class definition into invariants, encapsulation, special members, operations, inheritance, and runtime costs.
Examples
Uses Container special-member listings and contrasting naïve and intuitive Rational implementations.
What it assumes
Assumes familiarity with built-in C++ types while treating classes as equally important types requiring deliberate design.
What you can do after
Build it from scratch by designing classes around valid states, clear operations, encapsulation, and explicit special-member behavior.
How it connects
Connects classes with user-defined types, class invariants, encapsulation, member functions, special member functions, and inheritance.

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This explainer was generated by Manning's knowledge graph from the text of 100 C++ Mistakes and How to Avoid Them. The section links point to the parts of the book it draws on.