liveBook · Manning

Dark pattern

A dark pattern is a user-interface or interaction design that manipulates or steers people’s choices, often by obscuring options or making actions difficult.

How 2 Manning books explain it

Introduction to Generative AI, Second Edition

A deceptive design pattern is a user-interface design that manipulates users into taking actions or makes desired actions difficult to perform or avoid.

How it is used
Frames deceptive interface choices as a risk to trust and healthier human–chatbot relationships.
How deep it goes
Defines manipulation and gives interface examples, stopping short of implementation details or formal classification.
Examples
Uses buried settings, oversized preferred buttons, lowercase alternatives, incessant notifications, and sycophantic chatbot personalities.
What you can do after
Evaluate chatbot features for manipulative engagement tactics and their possible effects on human–chatbot relationships.

Read how Introduction to Generative AI, Second Edition explains dark pattern →

Data for All

A dark pattern is a user-interface design technique that steers people toward or away from choices by making some options harder to understand or select.

How it is used
Frames interface design as a mechanism for influencing cookie choices, tracking, and advertising value.
How deep it goes
Defines the practice and illustrates it through enforcement cases, but stops short of design taxonomies or implementation detail.
Examples
Uses cookie opt-outs involving Google, Facebook, Amazon, and French regulator CNIL enforcement.
What you can do after
Evaluate cookie interfaces by recognizing when refusal is deliberately harder than acceptance and connected to tracking incentives.

Read how Data for All explains dark pattern →

Related concepts

These guides are generated from the text of Manning books by Manning's knowledge graph and link to the sections they draw on. The full books are available on liveBook and at manning.com.