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Constraint

As explained in Classic Computer Science Problems in Swift: Essential techniques for practicing programmers

A book-specific class whose instances store constrained variables and provide a method for checking whether an assignment satisfies the constraint.

A constraint captures a rule over one or more variables. It stores the variables it constrains and exposes isSatisfied(assignment:), which determines whether a partial or complete assignment remains valid. The base implementation returns true; concrete problems override it with their own rule. section 3.1

Use a constraint inside a generic constraint-satisfaction framework:

  • Declare vars as the variables participating in the rule. section 3.1
  • Register the constraint with the CSP so search checks it whenever a related variable receives a value. section 3.1

Map coloring

A binary MapColoringConstraint stores two neighboring regions. Its isSatisfied method returns true until both regions have colors, then rejects assignments using the same color. The same abstraction also supports an all-queens constraint that rejects equal rows or matching diagonals. section 3.2

Constraints make the search framework reusable: map coloring, eight queens, and word search provide different variables, domains, and rules while sharing the same backtracking search. section 3.3 section 3.4

How Classic Computer Science Problems in Swift: Essential techniques for practicing programmers covers it

How deep it goes
Defines a generic base class, registration behavior, partial-assignment handling, and concrete overrides without formal failure handling.
Examples
Uses Australian map coloring, eight queens, and non-overlapping word placement as concrete constraint implementations.
What it assumes
Assumes familiarity with variables, domains, assignments, Swift classes, generics, dictionaries, and recursive backtracking.
What you can do after
Build it from scratch by subclassing Constraint and implementing rules for partial assignments.
How it connects
Connects variables, domains, constraint-satisfaction problems, backtracking search, binary constraints, and generic programming.

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This explainer was generated by Manning's knowledge graph from the text of Classic Computer Science Problems in Swift: Essential techniques for practicing programmers. The section links point to the parts of the book it draws on.