Code generation automates the production of client and server stubs from a higher-level protocol definition. In a .NET gRPC service, a protobuf file describes the service, requests, and responses; the project file then tells the compiler to generate the corresponding code. section 10.3.4
A practical implementation follows these steps:
- Define the gRPC service and message shapes in grpc.proto, including the GetBoardGame method and BoardGameRequest and BoardGameResponse messages. section 10.3.4
- Add a Protobuf item to the project file so the .NET compiler locates and compiles the definition. section 10.3.4
- Implement the generated base class in GrpcService.cs, retrieve the requested board game, and return a generated response type. section 10.3.4
- Register gRPC services and map the service endpoint in Program.cs. section 10.3.4
Board-game API
The grpc.proto contract declares GetBoardGame. Generated types provide the request, response, and service base class, while GrpcService supplies the database query and response behavior. section 10.3.4
Listing 10.7 /gRPC/grpc.proto file
syntax = "proto3";
option csharp_namespace = "MyBGList.gRPC";
package Grpc;
service Grpc {
rpc GetBoardGame (BoardGameRequest) returns (BoardGameResponse); #1
}
message BoardGameRequest { #2
int32 id = 1;
}
message BoardGameResponse { #3
int32 id = 1;
string name = 2;
int32 year = 3;
}
Inspect the protobuf contract that drives generation, including the RPC method and message field indexes. section 10.3.4
















