Training adjusts a model using data to develop a desired capability. Clean data matters: implementing Llama 3 illustrates the work involved, but limited data and GPUs constrain the result. section 9.1
Training also affects how much control an organization has over its model:
- Using a service can limit choices about training methods, deployment regions, and infrastructure; managing the solution directly preserves more options for addressing problems. section 1.2.2
- For a game studio facing harmful model behavior, fixing the model may be a more substantive response than covering up its effects. section 1.2.2
Figure 1.1 Questions you should ask yourself before making that build-vs.-buy decision
Use the build-versus-buy questions to consider whether controlling training methods and infrastructure matters for your use case. section 1.2.2























